EMBER LYNX GAMES / NARRATIVE ADVENTUREIN DEVELOPMENT

iOS / STORY-DRIVEN MYSTERY

Second Life:
Monday.

A seemingly ordinary Monday in Silver Point Bay becomes a mystery shaped by messages, choices, relationships and unexpected events.

Second Life: Monday official cover artwork featuring three characters in a school hallway
Second Life: Monday · official cover art
01 / THE PREMISE

An ordinary day that refuses to stay ordinary.

Second Life: Monday takes place in Silver Point Bay, where conversations and strange developments turn a familiar morning into an unfolding mystery. The town, its residents and their relationships give the story a sense of place.

02 / STORY SYSTEMS

The story unfolds around the player.

Development explores a time-aware narrative with character conversations, player decisions and clues that connect events across the day. Messages and discovered information are designed to make changes in the story easier to follow.

03 / EXPERIENCE

Put the moment ahead of the menu.

The iOS design is being refined around cinematic scene art, readable story text and clear choices. Layout work considers both iPhone and iPad to keep the narrative prominent without overwhelming the screen.

04 / DEVELOPMENT

Building a more responsive narrative.

Second Life: Monday remains in development, with ongoing work on story flow, interface consistency, character presentation and device adaptation. Some supporting features are still being connected and tested.

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