iOS / STORY-DRIVEN MYSTERY
Second Life:
Monday.
A seemingly ordinary Monday in Silver Point Bay becomes a mystery shaped by messages, choices, relationships and unexpected events.

An ordinary day that refuses to stay ordinary.
Second Life: Monday takes place in Silver Point Bay, where conversations and strange developments turn a familiar morning into an unfolding mystery. The town, its residents and their relationships give the story a sense of place.
The story unfolds around the player.
Development explores a time-aware narrative with character conversations, player decisions and clues that connect events across the day. Messages and discovered information are designed to make changes in the story easier to follow.
Put the moment ahead of the menu.
The iOS design is being refined around cinematic scene art, readable story text and clear choices. Layout work considers both iPhone and iPad to keep the narrative prominent without overwhelming the screen.
Building a more responsive narrative.
Second Life: Monday remains in development, with ongoing work on story flow, interface consistency, character presentation and device adaptation. Some supporting features are still being connected and tested.
A town full of familiar places
Images from the game's current production artwork.

