EMBER LYNX GAMES / INTERACTIVE STORYIN DEVELOPMENT

iOS / INTERACTIVE MYSTERY

Ghosted.

A mystery unfolds through messages, relationships and clues in the fictional coastal town of Silver Point Bay.

Two characters at the evening market in Silver Point Bay from Ghosted
Ghosted · scene artwork
01 / THE STORY

Follow the conversation. Question the story.

Ghosted builds suspense through a phone-centered narrative. Messages, character interactions and unfolding information encourage players to look more closely at what they have been told.

02 / INTERACTION

An immersive storytelling format.

The game is being developed around message-driven storytelling, character relationships and an investigative atmosphere. Dialogue timing, readable interfaces and natural pacing are central to the experience.

03 / DESIGN

Make every detail feel intentional.

The mobile experience emphasizes an uncluttered screen, atmospheric presentation and a story that feels close to the player. Development priorities include responsive iPhone and iPad layouts and a cohesive visual identity.

04 / PRODUCTION

Refining the experience.

Ghosted remains in development. The focus is on storytelling, interaction quality and a consistent presentation across supported devices.

MORE INTERACTIVE STORIES

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